The game’s developer, a solo developer, has been working on the game for over 5 years, and the game’s development has been a long and winding road.
Game Concept and Premise
Grand Taking Ages is a management simulator that challenges players to run a game studio, managing resources, staff, and projects. The game takes a satirical approach, highlighting the frustrations and challenges of game development.
The game was initially released as a free-to-play title, but it was later changed to a paid title after a few weeks. The game’s sudden removal has sparked a heated debate among gamers and developers about the game’s value and the role of free-to-play games in the gaming industry.
The Rise of Free-to-Play Games
Free-to-play games have become increasingly popular in recent years, with many titles offering a mix of free gameplay and monetization through microtransactions. This business model has attracted a large following among gamers, who appreciate the flexibility and accessibility of free-to-play games. However, the rise of free-to-play games has also raised concerns about the value of games and the impact on the gaming industry as a whole.
The Case of Grand Taking Ages
Grand Taking Ages was a free-to-play game that was released on the PlayStation Store in December last year. The game was initially well-received by players, who praised its unique gameplay mechanics and engaging storyline. However, after a few weeks, the game’s developer announced that it would be changing its business model to a paid title. This sudden change sparked a heated debate among gamers and developers about the game’s value and the role of free-to-play games in the gaming industry.
The Removal of Grand Taking Ages
The game was removed from the PlayStation Store just a few days after its announcement, leaving many players feeling frustrated and confused.